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denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | ID | uint32 | |
1 | GameObjectsID | uint32 | gameobject entry |
2 | TimeIndex | uint32 | |
3 | Rot_X | float | |
4 | Rot_Y | float | |
5 | Rot_Z | float | |
6 | Rot_W | float |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
GO must be of type GAMEOBJECT_TYPE_TRANSPORT (11)
Col: 2 (uint32)
- no description -
Col: 3 – 6 (float)
Rotation axis
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