Back to 'GtRegenHPPerSpt' Return to DBCs (3.3.5a) Go to 'HelmetGeosetVisData'
Game Table:
This dbc file is indexed, but also Data is stored in a fixed order.
Entries: 100 x 11
denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | Data | float |
Col: 0 (float)
Character MP regeneration per point spirit.
Ordered by character class, character level 1 – 100 ASC.
idx = ((ChrClassID - 1) * 100) + (level - 1)
Back to 'GtRegenHPPerSpt' Return to DBCs (3.3.5a) Go to 'HelmetGeosetVisData'