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This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player.
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
eventEntry | tinyint | unsigned | NO | Entry of the game event. | |||
quest | mediumint | unsigned | PRI | NO | 0 | ||
condition_id | mediumint | unsigned | NO | 0 | |||
num | float | YES | 0 |
refers to game_event.eventEntry
The quest_template.ID that will trigger this condition.
The condition_id that will be triggered on quest complete.
On quest completion the amount num will be contributed towards the required number needed for the condition.
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