Item.dbc tc2
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Item.dbc
This DBC contains all item entries for real usable items and texture only ones used for creatures equipment. Any item in item_template table with an entry not in this DBC will be displayed by client with a red ? symbol.
Corresponding item_template records must match these values except Subclass (which contains erroneous values).
Version is : 3.1.3
Structure
| Field Nb | Name | Type |
| 1 | ID | Int |
| 2 | Class | Int |
| 3 | SubClass | Int |
| 4 | Unk0 | Int |
| 5 | Material | Int |
| 6 | DisplayId | Int |
| 7 | InventoryType | Int |
| 8 | Sheath | Int |
Content
The content is too big and useless for the purpose of this wiki.
Trinity usage
struct ItemEntry
{
uint32 ID; // 0
uint32 Class; // 1
uint32 SubClass; // 2 some items have strange subclasses
int32 Unk0; // 3
int32 Material; // 4
uint32 DisplayId; // 5
uint32 InventoryType; // 6
uint32 Sheath; // 7
};