Game event model equip tc2
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The `game_event_model_equip` table
Contains all creature instances that need to change display id and/or equipment during defined game events.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| eventEntry | tinyint(3) | signed | NO | 0 | Entry of the game event. | ||
| guid | int(10) | unsigned | PRI | NO | 0 | Unique | |
| modelid | mediumint(8) | unsigned | NO | 0 | |||
| equipment_id | mediumint(8) | unsigned | NO | 0 |
Description of the fields
guid
Guid of the creature participating in the event (creature.guid)
modelid
New model to be used while the event is active (Refers to creature_model_info.modelid) Use 0 if only the equipment is to be changed during event.
equipment_id
New equipment to be used during the event (Refers to creature_equip_template.entry)) Use 0 if only the model is to be changed during event.
eventEntry
Entry of the event (game_event.eventEntry)
- In this table, event entry can only be positive