Character instance tc2

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The `character_instance` table

Contains the instance data for characters.


Structure

Field Type Attributes Key Null Default Extra Comment
guid int(10) unsigned PRI NO 0
instance int(10) unsigned PRI NO 0
permanent tinyint(3) unsigned NO 0


Description of the fields

guid

The GUID of the character. See characters.guid

instance

The instance ID. See instance.id

permanent

Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extra field.

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