Character equipmentsets tc2
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The `character_equipmentsets` table
This table holds info about player's equipment manager settings.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| guid | int(10) | signed | NO | 0 | |||
| setguid | bigint(20) | signed | PRI | NO | Auto Increment | ||
| setindex | tinyint(3) | signed | NO | 0 | |||
| name | varchar(31) | signed | NO | " | |||
| iconname | varchar(100) | signed | NO | " | |||
| item0 | int(10) | unsigned | NO | 0 | |||
| item1 | int(10) | unsigned | NO | 0 | |||
| item2 | int(10) | unsigned | NO | 0 | |||
| item3 | int(10) | unsigned | NO | 0 | |||
| item4 | int(10) | unsigned | NO | 0 | |||
| item5 | int(10) | unsigned | NO | 0 | |||
| item6 | int(10) | unsigned | NO | 0 | |||
| item7 | int(10) | unsigned | NO | 0 | |||
| item8 | int(10) | unsigned | NO | 0 | |||
| item9 | int(10) | unsigned | NO | 0 | |||
| item10 | int(10) | unsigned | NO | 0 | |||
| item11 | int(10) | unsigned | NO | 0 | |||
| item12 | int(10) | unsigned | NO | 0 | |||
| item13 | int(10) | unsigned | NO | 0 | |||
| item14 | int(10) | unsigned | NO | 0 | |||
| item15 | int(10) | unsigned | NO | 0 | |||
| item16 | int(10) | unsigned | NO | 0 | |||
| item17 | int(10) | unsigned | NO | 0 | |||
| item18 | int(10) | unsigned | NO | 0 |
Description of the fields
guid
Player's GUID. See characters.guid
setguid
First free guid.
setindex
Set index, values from 0 to 9 are used.
name
Individual. Name is set by player.
iconname
Name taken from ItemDisplayInfo.dbc, column 6
item0-18
Values taken from item_instance.guid
0. Head
- Neck
- Shoulder
- Shirt
- Chest
- Waist
- Legs
- Feet
- Wrist
- Hands
- Ring 1
- Ring 2
- Trinket 1
- Trinket 2
- Back
- Main Hand
- Off Hand
- Relic
- Tabard