Areatrigger tavern tc2

From TrinityCore Wiki
Jump to: navigation, search

Contents

Back to world database list of tables.


The `areatrigger_tavern` table

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.


Structure

Field Type Attributes Key Null Default Extra Comment
id mediumint(8) unsigned PRI NO 0 Identifier
name text signed YES NULL


Description of the fields

id

This is the trigger identifier, see AreaTrigger.dbc

name

Name of the city or tavern. This is purely for descriptive purposes.

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox