Areatrigger tavern tc2
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The `areatrigger_tavern` table
Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| id | mediumint(8) | unsigned | PRI | NO | 0 | Identifier | |
| name | text | signed | YES | NULL |
Description of the fields
id
This is the trigger identifier, see AreaTrigger.dbc
name
Name of the city or tavern. This is purely for descriptive purposes.